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The Challenge:

In collaboration with AOE Creative, we were invited by Activision Blizzard to to design and pitch a new campaign for Call of Duty: Warzone Mobile. It would require a visual campaign that could match the intensity and cinematic realism of the main franchise—within a mobile-first format. We needed to show Activision how a game campaign could look and feel across key scenes—balancing cinematic tone, technical realism, and brand consistency. The goal was clear: make a mobile campaign that felt like Call of Duty, not a scaled-down version of it.

The Solution:

I took the lead on 3D visualization, building a custom security-fence asset that anchored the final composition. To heighten realism, I brought in external talent to animate and rig the provided player-model assets. That collaboration pushed the proposal beyond static frames into something more alive and cinematic—exactly what the campaign needed at the pitch stage. The result was a polished, Jurassic-inspired presentation that carried both spectacle and authenticity while staying true to Warzone’s tone.

Clients

Activision-Blizzard

Collaboration

AOE Creative

Deliverables

Graphic Design
3D Rendering

Final Mockups

These mockups brought the Jurassic-themed Primal Raid concept to life, fusing military grit with prehistoric danger.

Security Fence

I designed this custom 3D security fence in Blender, adding a modular, electrified detail that grounded the Primal Raid concept in realism.

Social Presence

Each design was built to be seamlessly adaptable for social media, ensuring clarity, impact, and shareability.

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something great.

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